Gaming and Gaming Disorder: A Mediation Model Gender, Salience, Age of Gaming Onset, and Time Spent Gaming
Cyberpsychology Behavior and Social Networking (2020) - Comment
doi: 10.1089/cyber.2019.0445  issn: 2152-2715  issn: 2152-2723  pubmed: 32654509 

Frank D. Buono, Erina Paul, Matthew E. Sprong, Emma C. Smith, Amir Garakani, Mark D. Griffiths